PixelAdventure
Based on Coding In Flow's 2D Platform Game in Unity Tutorial
Pixel Adventure Assets imported from Unity Store
Modified and enhanced by Zaynab to add and change more levels, screens, buttons, designs, scripts, and game objects
- Home Screen, About Screen, and End Screen with working buttons
- 3 Levels, each one progressively harder than the last
- Enemies, traps (saws and spikes), and moving platforms to navigate
- Collect fruits (cherries, bananas, and oranges—worth 1, 2, and 3 points respectively) as you go
- 3 Lives for each level
- Highscore is kept track of for each level
- Score restarts for every level but is kept track of on each level while they still have lives
- Accomplish a level by getting to the flag
- Created by Zaynab
Status | Released |
Platforms | HTML5 |
Author | zaynabzeini |
Made with | Unity |
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